"That's what chess is all about. One day you give your opponent a lesson, the next day he gives you one"

May 28, 2011

The sacrifice of two pieces for a rook and pawn(s) Part 1

A typical intuitive endgame device is the giving up of two pieces for a rook and pawns. In the middlegame the advantage usually lies with two pieces, but in the endgame it is more often the other way around.

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